![]() Since launching on other platforms, Uppercut Games has continued to support City of Brass by introducing new mechanics, weapons, relics, enemies, Blessings and Burdens - which act as in-game modifiers, affecting various aspects of the experience - plus new playable characters.Īll these updates will be included in the new Switch version, meaning players will have access to five notably different characters - the Fool and the Traveller, the "fast but frail knife-fighting Brigand, the spear-throwing Soldier, and the strong but slow Hellion genie". Of course, City of Brass' rogue-lite structure means that, should meet your untimely demise at any point, you're returned to the city entrance - only to be greeted by a new procedurally generated configuration of winding streets and terrible creatures on your next attempt. In game terms, that equates to a first-person romp of undead slaughter, focussing on melee combat, trap manipulation, and fluid environmental traversal via your trusty whip - which, rather handily, can either be used to swing to safety or to hoist enemies toward you for a good, old-fashioned sword pummelling. Your ultimate goal is to work, one stage at a time, toward the city's 13th layer and Innermost Chamber, where a dangerous supernatural force awaits. ![]() Developer Uppercut Games has announced that City of Brass, its Arabian Nights-inspired first-person rogue-lite, is heading to Switch early next month, on February 8th.Ĭity of Brass, which launched on PC, Xbox One, and PlayStation 4 last year after six months in early access development, sets players loose in the titular, sandblasted metropolis - a labyrinthine desert city of glistening domes, towering spires, and, almost inevitably, endless hordes of the angrily undead. ![]()
0 Comments
Leave a Reply. |